The Evolutionary Container
The Evolutionary Container (EC) is a Java based application environment designed to support the evolution and development of virtual organisms in order to develop highly optimized artificial intelligence. The container provides access to a probability inference engine that enables decision making.
I'm presently working on developing a generic structure for the construction of test case patterns. The problem lies in giving virtual organisms the ability to query their environment, and create their own test structures.
I began writting a test program for the probability inference engine. My goal is to evolve a BlackJack player within the EC. The simulation involves creating a BJ table, a number of players, a dealer, and a deck of cards. One player is designed to gain intelligence using the inference engine.
I'll have an object/class model to share soon.
Started reading a couple cool books this weekend. The Emotion Machine by Marvin Minsky is a book about the brain, and artificial intelligence.
Also got Matt Ridley's An Agile Gene. I've read a bunch of Matt's books, and I find him to one of the best science writters.
Back to work on the EC. Next post I'll show some of the BlackJack object structures.
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